The Unpatched Depths

The Descent

Each room asks something different. Take any of them on their own, or find their doors out in Hollowreach and walk in.

The descent

  1. 01The ThresholdLearn to move, strike and dash20×121 wave · 1 type
  2. 02The GatehouseClear two waves of Lost Souls24×142 waves · 2 types
  3. 03The Long HallHold the hall. There is nowhere to fall back to.32×92 waves · 2 types
  4. 04The VaultCatch the Runaway Mimic before it reaches a door26×162 waves · 4 types
  5. 05The HearthTake a moment. Something is still in here.16×101 wave · 1 type
  6. 06The SanctumSurvive the audience18×121 wave · 1 type

Elsewhere

  1. The GauntletEndless summoning. See how long you last.30×185 waves · 6 types
  2. The UndertowDo not stop. Nothing here waits its turn.26×163 waves · 2 types
  3. The CrossroadsTwo are running for two doors. You cannot be in both.28×142 waves · 3 types
  4. The MenagerieAll of it at once. Choose what dies first.26×161 wave · 5 types

Playing with friends? Start a party instead — you get a code to share.